

Worse, some events are locked behind higher Heat levels, forcing you to this edge.
#NEED FOR SPEED HEAT FULL#
Heat Levels 4 and 5 are simply evil in terms of the amount of force thrown your way, and getting there with a full bag of Rep only to be wiped out is simply depressing. Heat Level 3 causes the police to become nearly suicidal in their pursuit, slamming their cruisers to force a crash, even if they're caught in the fallout as well. The issue is the risk isn't tuned properly. It's an excellent risk-and-reward system, and some of the best moments in Need for Speed Heat is when you're careening around the city at night, drifting around corners, and trying to get the police to crash into pedestrians or other obstacles. If the police take you down, you lose your Heat level, most of your Rep, and some bank. But while you can fast travel to any garage during the day, at night you have to lose the police and then drive your way to a garage to bank your Rep. Winning races, wrecking cops, and stringing out longer chases increases your total Rep, while the Heat level acts as a direct multiplier. Racing and ditching the cops at night earns you Reputation. There are race events at night as well, but they tend to be single-path sprints, rather than the circuits you'll find in day time courses. At Level 5, they deploy spike strips, car jammers, and giant trucks to ram you off the road. At level 1, you'll have a single cop car chasing you, and they're relatively easy to ditch. You have a Heat Level at night, similar to the police mechanic in other open-world games like Grand Theft Auto 5. The cops are out in force and if they see you driving too fast or breaking public property, a chase will begin. | Mike Williams/USG, Electronic ArtsĪt night, Palm City becomes far more dangerous. It's a weird thing that I hope Ghost tweaks in the future. I found at around 160-200 yards-the AI just gives up and your lead just steadily grows.
#NEED FOR SPEED HEAT DRIVER#
Which AI driver that is changes from race to race, but you'll always be able to go, "Oh, this is the one I have to worry about." There's also an odd facet of the AI: if you get too far ahead, it seemingly just gives up and your lead becomes massive. You'll find that either one AI driver is ahead of you, taking corners at top speed with no issue and no way for you to catch up, or they're right behind you, waiting for you to screw up. It rarely feels like you're in the pole position with a wide variety of drivers. I do have some big issues with the AI in Need for Speed Heat's structured races. Win your races here, and you'll gain Bank, NFS's version of money. You'll take part in sanctioned race events full of cheering crowds, sponsorships, and bright banners. During the day time, you can leisurely drive around the open-world environment of Palm City, from the Miami-like city streets, to quiet suburbs, roads winding around swamps, and the gentle mountain slopes of the countryside. Need for Speed Heat has its feet planted in two worlds. It's a decidedly edgy story for a game about racing, but that's where Need for Speed has lived for the past two titles, so I guess Ghost Games feels strongly about it. You're the new guy or girl in town, looking to prove yourself on these deadly streets. For reasons unknown, the local law enforcement is cracking down on street racing seriously, the opening story cutscene has the cops discussing the outright murder of a crashed street racer out in the open.
#NEED FOR SPEED HEAT SERIES#
Need for Speed Heat moves the series to the vaguely Floridian climate of Palm City.

| Mike Williams/USG, Electronic Arts Just Like Paradise 2015's Need for Speed and 2017's Need for Speed Payback were both misses, and unfortunately, the threepeat of roughness continues with Heat. That title rode the transition between the PlayStation 3/Xbox 360 and PlayStation 4/Xbox One, a co-production that marked that last time the original Criterion Games worked on the franchise. Ghost Games has been hammering away at Need for Speed ever since 2013's Need for Speed Rivals. But in this generation, one that has winnowed the arcade racer nearly to death, Need for Speed has lost the race against its competition, and itself. It's been a realistic simulation racer and an arcade-y free-for-all. It a racing series that's been about underground street racing, cops and robbers, and exotic cars. Need for Speed has burning that rubber in one way or another since 1994.
